


But, as I said, this is a really minor issue. The icon for slow is a rewind arrow, which doesn't make a great deal of sense, as it doesn't send your play backwards. There are three play speeds you can switch between with a tap of the touch pad - slow, normal, and fast. Another issue, and this really is a small thing, is the symbol for slow motion. Instead, Its recommended that you have halls and paths that are at least two squares wide. If you want to impress the VIPs that come through ( and so earn some very important extra Kudosh and REP here and there), do not make crowded halls and corridors. If you know what each icon means then it's easy to use but that's learned through trial and error and seeing the symbols elsewhere in the game - in the PC you can hover over the icon for a tooltip of what the overlay does, which doesn't appear to be the case in the console version. 2 Ensure Your Corridors And Halls Are Spacious And Well-Stocked. The menu is a grid of icons that you can select. One submenu lets you apply different overlays to your hospital - letting you see who in your hospital is thirsty, unhappy, or hungry, for instance - that can guide you to where you need to put down new vending machines, or items that will entertain patients. While most actions are intuitive and quick to pick up, I encountered a few minor gripes.
